Mipmap.this

Set number of levels and size maxLevel = 0 => only one image maxLevel = 1 => one image + one 2x downsampled mipmap etc...

  1. this()
  2. this(int maxLevel, int w, int h)
    class Mipmap(COLOR)
    public nothrow @nogc
    this
    (,
    int w
    ,
    int h
    )
    if (
    is(COLOR == RGBA) ||
    is(COLOR == L16)
    )
  3. this(int maxLevel, OwnedImage!COLOR level0)

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