PBRCompositor.setLiftGammaGainContrastRGB

Calling this setup color correction table, with the less known lift-gamma-gain formula + contrast addition, per channel.

  1. void setLiftGammaGainContrastRGB(float rLift, float rGamma, float rGain, float rContrast, float gLift, float gGamma, float gGain, float gContrast, float bLift, float bGamma, float bGain, float bContrast)
    class PBRCompositor
    nothrow @nogc
    void
    setLiftGammaGainContrastRGB
    (
    float rLift = 0.0f
    ,
    float rGamma = 1.0f
    ,
    float rGain = 1.0f
    ,
    float rContrast = 0.0f
    ,
    float gLift = 0.0f
    ,
    float gGamma = 1.0f
    ,
    float gGain = 1.0f
    ,
    float gContrast = 0.0f
    ,
    float bLift = 0.0f
    ,
    float bGamma = 1.0f
    ,
    float bGain = 1.0f
    ,
    float bContrast = 0.0f
    )
  2. void setLiftGammaGainContrastRGB(mat3x4f liftGammaGainContrast)

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