AttackRelease.nextBuffer

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void nextBuffer(const(T)* input, T* output, int frames)
    struct AttackRelease(T)
    void
    nextBuffer
    (
    const(T)* input
    ,,
    int frames
    )
    if (
    is(T == float) ||
    is(T == double)
    )
  2. void nextBuffer(T input, T* output, int frames)

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