OwnedImage.this

Create from already loaded dense RGBA pixel data. buffer should be allocated with alignedMalloc/alignedRealloc with an alignment of 1. Ownership of buffer is given to the OwnedImage.

  1. this()
  2. this(int w, int h, int border, int rowAlignment, int xMultiplicity, int trailingSamples)
  3. this(int w, int h, ubyte* buffer)
    class OwnedImage(COLOR)
    public nothrow @nogc
    this
    (
    int w
    ,
    int h
    ,
    ubyte* buffer
    )

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