UIElement.renderPBR

class UIElement
nothrow @nogc final
void
renderPBR
(
ImageRef!RGBA diffuseMap
,
ImageRef!L16 depthMap
,
ImageRef!RGBA materialMap
,
in box2i[] areasToUpdate
)

Return Value

Type: void

true if was drawn, ie. the buffers have changed. This method is called for each item in the drawlist that was visible and has a dirty PBR layer.

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