dplug ~master (2024-09-30T22:25:31Z)
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Matrix.rotateZ
dplug
math
matrix
Matrix
Rotate along Z axis
struct
Matrix
(T, int R, int C)
static if
(
isSquare && (R == 3 || R == 4) && isFloatingPoint!T
)
alias
rotateZ
=
rotateAxis
!(
0
,
1
)
Return Value
rotation matrix along axis Z
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Rotate along Z axis