Derive from this class to create new passes.
Compositor with series of successive passes. This owns an arbitrary number of passesn that are created in its constructor.
Example Compositor implementation; this just copies the diffuse map into and is useful for flat plugins.
Only deals with rendering tiles. If you don't like Dplug default compositing, just make another Compositor and assign the 'compositor' field in GUIGraphics. However for now mipmaps are not negotiable, they will get generated outside this compositor.
What a compositor is passed upon creation within GUIGraphics.
PBR rendering, custom rendering.