dplug.core.fpcontrol

Save/Restore floating-point FPU/SSE state for every plug-in callback.

Members

Functions

getFPUControlState
ushort getFPUControlState()

Gets FPU control register

getSSEControlState
uint getSSEControlState()

Get SSE control register

setFPUControlState
void setFPUControlState(ushort newState)

Sets FPU control register

setSSEControlState
void setSSEControlState(uint controlWord)

Sets SSE control register

Structs

FPControl
struct FPControl

This struct ensures that floating point is save/restored and set consistently in plugin callbacks.

Meta

Authors

Guillaume Piolat