PBRCompositor.setLiftGammaGainContrast

Calling this setup color correction table, with the well known lift-gamma-gain formula.

class PBRCompositor
nothrow @nogc
void
setLiftGammaGainContrast
(
float lift = 0.0f
,
float gamma = 1.0f
,
float gain = 1.0f
,
float contrast = 0.0f
)

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