Value | Meaning |
---|---|
guessFromFlags | Use the UIElement flags to figure which layers to invalidate. This is what you want most of the time. |
rawOnly | Only the Raw layer is invalidated. This is what you want if your UIElement draw to both Raw and PBR layer, but this time you only want to udpate a fast Raw overlay (ie: any PBR widget that still need to be real-time) |
allLayers | This is only useful for the very first setDirty call, to mark the whole UI dirty. For internal Dplug usage. |
Used by setDirty calls to figure which layer should be invalidated.