UILayer

Used by setDirty calls to figure which layer should be invalidated.

Values

ValueMeaning
guessFromFlags

Use the UIElement flags to figure which layers to invalidate. This is what you want most of the time.

rawOnly

Only the Raw layer is invalidated. This is what you want if your UIElement draw to both Raw and PBR layer, but this time you only want to udpate a fast Raw overlay (ie: any PBR widget that still need to be real-time)

allLayers

This is only useful for the very first setDirty call, to mark the whole UI dirty. For internal Dplug usage.

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