Canvas.arc

Adds an arc to the current path (used to create circles, or parts of circles).

  1. void arc(float x, float y, float radius, float startAngle, float endAngle, bool anticlockwise)
    struct Canvas
    nothrow @nogc
    void
    arc
    (
    float x
    ,
    float y
    ,
    float radius
    ,,
    float endAngle
    ,
    bool anticlockwise = false
    )
  2. void arc(vec2f center, float radius, float startAngle, float endAngle, bool anticlockwise)

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