Canvas.quadraticCurveTo

Adds a quadratic Bézier curve to the current path.

  1. void quadraticCurveTo(float cpx, float cpy, float x, float y)
    struct Canvas
    nothrow @nogc
    void
    quadraticCurveTo
    (
    float cpx
    ,
    float cpy
    ,
    float x
    ,
    float y
    )
  2. void quadraticCurveTo(vec2f controlPoint, vec2f dest)

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