Canvas.fillCircle

Fill a disc using the current fillStyle. Note: affects the current path.

  1. void fillCircle(float x, float y, float radius)
    struct Canvas
    nothrow @nogc
    void
    fillCircle
    (
    float x
    ,
    float y
    ,
    float radius
    )
  2. void fillCircle(vec2f center, float radius)

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