Canvas.quadraticCurveTo

Adds a quadratic Bézier curve to the current path.

  1. void quadraticCurveTo(float cpx, float cpy, float x, float y)
  2. void quadraticCurveTo(vec2f controlPoint, vec2f dest)
    struct Canvas
    nothrow @nogc
    void
    quadraticCurveTo

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